Juin 09

v1.82 – 692.7 MB

Indie Game Battle plays much like our very own version of Smash Bros. However, some core differences are the team-based gameplay, the status effect system, and the PP meter. IGB is intended to work especially well with team battle, which few other Smash Bros or Smash Bros-like games have put the same amount of focus upon. It works just as well with free for all and 1v1 matches, but some movesets and mechanics are designed to work in teams and create new strategies you may not see elsewhere. If you believe team battles aren’t popular enough in other games, IGB could be the game for you! The PP meter decides how much you can use certain moves on some characters, and the bar will refill over time. Maybe the move is especially powerful and therefore uses the PP bar to simulate a cooldown? Some characters depend on having PP left for using some of their moves. Using this wisely can win you the battle! The status effect system makes Indie Game Battle more based around strategy. Sometimes, only hitting your opponent enough isn’t the best strategy to beat them. Some characters can cause fire damage, poison opponents, drain them of the PP they need to use certain moves, slow down their movement speed, and more. Making your opponent disadvantaged and exploiting their weaknesses can turn a battle around! Indie Game Battle

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